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On Sat, 20 May 2000 13:07:39 -0500, "Eric Freeman"
<eri### [at] datasynccom> wrote:
>See source code in povray.bugreports
povray.bugreports is a moderated group so your post won't show up
there unless it's a confirmed bug. Please repost your source in one of
the scene files groups.
With a camera angle of 1, the camera must be quite far from the
object. This may cause accuracy problems with complex shapes. Have you
tried any of the following?
1) a quartic torus (in shapesq.inc, I think)
2) an isosurface torus
3) sturm
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] usanet
TAG e-mail : pet### [at] tagpovrayorg
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